:: 9th International Conference on Human-Computer Interaction, High Education, Augmented Reality and Technologies ( HCIHEART 2026 )
:: Luxembourg, Grand Duchy of Luxembourg ::
:: July, 27 – 29th, 2026 ::
The 9th International Conference on "Human-Computer Interaction, High Education, Augmented Reality and Technologies" (HCIHEART 2026) carries implicitly an innovating and revolutionary vision in the domain of the college education of the present and the future, excluding all those little groups or castes that prevent the harmonious evolution of scientific knowledge, the use of the new technologies and the growth of the common wealth in the local and global village.
This is an annual event that is aimed at four domains that interrelate with each other in a bidirectional way such as human-computer interaction, high education, augmented / mixed / virtual reality, and information and communication technologies. In this scientific space new original proposals are admitted that are in a stage of elaboration or with already reached final results. Briefly, it is a kind of heart of different converging disciplines, tending to set up bridges between users and professionals of the new technologies. Allowing to all of them a greater ability to look towards the future in the short, middle and long term, with a much sharper accuracy and sharpness in their daily activities.
We do not tend to the large numbers of participants (hundreds or thousands) but rather to the qualitative factor of human communication, where the students, professors, researchers, businessmen, among others, have the chance of interacting positively to offer new horizons to the research and development works. In other words, the qualitative element of the group prevails over the quantitative aspect, as it happens in many other conferences, where students, for example, are not considered, and many of their works in the continuous research stage are only sidelined to the poster sections. Besides, we are working with zero “G factor” (G = Garduña) into our international events.
In short, it is a new field of debate for the streamlining of the sciences and education focusing on human-computer interaction, augmented / mixed / virtual reality and new technologies that boost the learning process, the communicability between interactive media, professors and students, the supervision of the evolution of the research projects, the technology transfer between the university and the industry / business, and vice versa, educational quality, and a long etcetera. Leaving the possibility open of including other potential contexts and new information and communication technologies where the human being is the center of the educational process.
Many conferences are focussed on specific aspects of computer science, programming, education, final users, human factors, advanced visual interface, ergonomics, and so forth, and bring together leading experts in a particular field or sometimes on a specific technology. The conferences, workshops, symposiums, etcetera, are not a big scale and aim to promote dialogue between established professors, research experts, pedagogues, and so on, and students, programmers, mobile designers, machine learning engineers, and so forth; working on new directions. Hence topics from the whole range of human-computer interaction; dynamics and static media; 3D computer graphics; apps programming; software quality; communicability; design, assessment and auditory of interactive systems; innovative tools, methodologies, and techniques for HCI; online learning in higher education; educational video games; virtual agents; e-learning authoring tools; display technologies; expanded reality; information architecture for AI; creative content for social networking, big data analysis; human behaviour and ethics in ICT, and so on, are welcomed.
Last year’s symposiums, workshops, conferences, and so on, organized by AInCI and ALAIPO, for instance, included papers, demos, research-in-progress, doctoral consortium, posters, etcetera, on the topics (see below the alphabetical order). An extensive listing connotes and reflects the requirement and also skill necessary to find intersection zones of the disciplines among the different domains, fields, and specialities; which at the same time potentially boosts and merges the formerly different scientific views. In other words, we focus on the following main and secondary subjects, which do not exclude others of great current or future interest, alphabetically listed in the following way:
:: Human-Computer Interaction
- Collaborative Systems
- Computational Thinking
- Gestural Interaction
- Human/Robot-Computer Communicability
- Information Visualization
- Intelligent Interfaces
- Innovative Interface Design and Assessment of Interactive Systems
- Ubiquitous and Pervasive Computing
- User Experience with AI Systems
:: High Education
- Computer Science and Engineering
- Culture Systems
- Digital Libraries
- e-Learning / m-Learning
- Detection and Erradication of Gardunia Factor
- Pedagogy for AI, ML and DL
- Social Sciences
- Video Games and Education
- Virtual Agents and Virtual Education
- Virtual Classroom and Virtual University
:: Augmented / Mixed / Virtual Reality
- Architecture of AR, MR, VR Systems
- Computer Graphics and Computer Vision
- Digital Literacy
- Emerging Software and Hardware for Multimodal Displays
- Haptic Rendering
- Interaction and Output Modalities
- Multi/Tras media Design and Spatial Experience
- New Content for Static and Dynamics Media
- Software Programming for Complex Systems
:: Technologies
- Expanded Reality Hardware
- Educational Technology
- Interactive Tabletops and Surfaces
- Mobile Devices and Sensors for AI
- Networking and Security
- New Display Technologies
- Research and Innovative Technologies
- Tracking Technology
- User Interface Design for Sustainability Technologies
All contributions –papers, workshops, demos, posters, research-in-progress, doctoral consortium, etcetera should be of high quality, originality, clarity, significance and impact. Besides, all submitted papers will be reviewed by a double-blind (at least three reviewers), non-blind, and participative peer review. These three kinds of review will support the selection process of those that will be accepted for their presentation at the international conference. Authors of accepted contributions who registered in the conference can have access to the evaluations and possible feedback provided by the reviewers who recommended the acceptance of their works, so they can accordingly improve the final version of their papers, demos, research-in-progress, and so forth.
:::: Very important !!!
a) The AUTHORS CAN PRESENT MORE THAN ONE RESEARCH WORK WITH ONE REGISTRATION (2 contributions). For example: Paper #1 and paper #2; paper and short paper; paper and poster ; demo and poster; research-in-progress and demo; etc. More information: "paper" link.
All contributions should be of high quality, originality, and significance and not published elsewhere or submitted for publication during the review period.
b) The main topics and subtopics, we can see into "topics" area.
All submitted research works will be reviewed by a double-blind (at least three reviewers), non-blind, and participative peer review. These three kinds of review will support the selection process of those that will be accepted for their presentation at the international conference. Authors of accepted research works who registered in the conference can have access to the evaluations and possible feedback provided by the reviewers who recommended the acceptance of their research works, so they can accordingly improve the final version of their contributions.
:::: Additional Information
1) Works Submissions: Open.
Consequently, as they are received, they will be evaluated. It is a way to speed up the process to make up the final program of the international conference, visa requirements, should plan travel well in advance, and so on. In other words, it is not necessary to wait until the deadline to send them for the evaluation process.
Authors Notification: Some weeks/days after submission/s.
Camera-ready, full papers: July, 18th
2) Keynote speakers and relaters with human and professional - super 'High Quality'.
3) Certificate of participation.
4) Conference proceedings (Color = digital version and B/W = paper version). Digital version off-line (conference room/s) and analogical / paper version next December 2026 / January 2027 (after conference)
5) Participation for the selection of the best contributions (paper, short paper, demos, research-in-progress, poster, etcetera) and best research awards (certificate and voucher to spend at Blue Herons Editions)
6) Free excursions in Grand Duchy of Luxembourg, and not folk dacing, expressive musical performances, hypocritical parties, cakes with candles to celebrate the academic corruption, and so on. It is a serious conference and we are working with zero "Gardunia" Factor.
7) This is an international conference 100% in-person.
This international conference is organized by ALAIPO Latin Association of Human-Computer Interaction (Asociacion Latina de Interaccion Persona Ordenador), and AInCI International Association of Interactive Communication (Asociacion Internacional de la Comunicacion Interactiva).
Finally, in case you are not interested for this international conference, we would be grateful if you can pass on this information to another interested person you see fit. Thanks :-)
Kind regards,
International Secretariat
ALAIPO & AInCI
For more information, send us an email to: info[at]alaipo[dot]com / info[at]ainci[dot]com
27 Jul 2026 @ 09:00 am
29 Jul 2026 @ 06:00 pm
Duration: 2 days, 9 hours
9th International Conference on HCIHEART 202 :6: Luxembourg, Grand Duchy of Luxembourg :: July, 27 – 29th, 2026
Luxembourg
1466 Luxembourg
12 Rue Jean Engling
English en